![]() Each game in the Yakuza series also features a large number of side quests, called 'substories' in the games, which have a much different tone. These two faces are complete polar opposites, with the main story of the games always being a rather serious affair reminiscent of classical mafioso thrillers. The experience of progression in Yakuza is always two sided. This golf game is a surprisingly fun distraction, and can serve as a way to win some quick money and prizes once the player figures out the course and systems. Yakuza 3's central mini game is a simple version of a golf game. Each game in the series tends to have a central mini game that is a focus of that specific game, even tying into the main story at some point. A few of these mini game staples are the games found in bars such as darts and billiards, as well as a digital version of Sega's UFO Catcher arcade claw game. ![]() On top of this base is a bursting wealth of mini games, which mostly vary from game to game. These design aspects create a rather interesting and unique action experience which makes the series hard to pin down to a single genre. The overall world map is open, and most of it can be freely explored as soon as the game begins. Each battle is against multiple opponents, with most bosses featuring one on one combat. The combat system is a real time beat 'em up. They have quite a few progression elements borrowed from role playing games, with levels gained with some form of experience, battles appearing throughout the map rather randomly, equippable armor, weapons, and accessories, and consumable healing items as well as a buff in the form of drinking booze. The Yakuza games are all fairly similar at the core of their design. The first Yakuza game I had ever played was Yakuza 4, which seems to be the first game in the series that received a decent amount of attention from Western audiences, but still a shadow of what Yakuza 0 and the Kiwami remakes have enjoyed. I had played the first Yakuza a couple years before the release of its modern PlayStation 4 remake, Yakuza Kiwami, so I saw firsthand what the improvements were, and the only downgrade in my opinion was the remixed soundtrack. Western interest in the series was recently kicked into overdrive with the release of Yakuza 0 and the remakes of the first two games, and a remaster of this third game has already released in Japan. On the other hand this was one of Sega's biggest hits within Japan since the Saturn, so they mostly focused on the home market. It actually started fairly late in the console's lifecycle, and a lack of marketing made the first two games go overlooked by most of the Western gaming public at the time. ![]() The Yakuza series has been a long running saga starting on the PlayStation 2.
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